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New Combat Mechanics *possible spoilers*

So last night I was looking at the achievements of Silent Hill Downpour, and several little thing caught my attention. There is a particular achievement (Good Behavior) that is awarded by finishing the game without killing any monsters.My first thought was "hey, thats quite a challenge, but how does ir really work?" I know running is an option, but judging for the trailers, some parts look like combat is quite important and necessary. But then, reading the monster achievements, there was a very interesting thing. Incapacitate. It seems like a very importante gameplay feature, but Im really puzzeled about how is it gonna work. Are ther incapacitation-specific weapons? A certain damage threshold that divides killing from incapacitate? I would like to know what you guys think about this

Aquilus758 18:06, March 6, 2012 (UTC)Aquilus

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