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Too much information?

Am I the only one that thinks there's too much information on this page? I think we need to keep the story description really brief, and move all the otherworld descriptions and events to their own page. Keep the homepage for SH4 to just a brief run down like the other game pages. I just don't think we need to write down every key picked up and every sword found when it should be a story synopsis, not a walkthrough. Anyone else agree? --Faded-Myth 13:43, 18 April 2009 (UTC)

My apologies, I worked really hard on it. >_<
I will try to reduce it later, I just finished writing the plot section so it won't be getting any longer than it is now. This is the Silent Hill Wiki though, for everything about the games, not Wikipedia itself but I do agree that if it was on Wikipedia, it would be considered TMI. AlexShepherd 14:02, 18 April 2009 (UTC)
Oh that's OK, you don't have to get rid of what you've written. Maybe if anyone else thinks so, we can just move all the Otherworlds stuff to a "Walter's Otherworlds" page. What you have added now is better than what it was anyway, since the 2nd half of the game was missing and there's more pictures now. So that's cool. =) It's good work. --Faded-Myth 14:55, 18 April 2009 (UTC)
Perfect =D Nice work on the Walter's Otherworlds page too. --Faded-Myth 15:56, 18 April 2009 (UTC)
It looks a lot cleaner now. xD Thanks for the compliment! AlexShepherd 16:05, 18 April 2009 (UTC)
Should it be noted here somewere that SH4 was originaly intended to be a difrent game?--SilentScream 19:54, 23 August 2009 (UTC)
No, because it wasn't. That was a false rumor that was debunked by the developers. AlessaGillespie Talk Contributions 21:06, 23 August 2009 (UTC)
You can never have to much information................that sounded creepy.Iliekvideogames 19:18, September 12, 2011 (UTC)

Moral of the Story

If you have an opportunity to spy on your hot neighbor, you should, as she might get kidnapped by demons and require assistance.

Amusing, but these are best put in the Forums. We should probably keep the talk pages specifically for technical issues/discussions. --Faded-Myth - Admin Discuss My Workload 19:22, October 26, 2009 (UTC)

Yes, that's a pretty good moral.--Dfskelleton 05:26, December 9, 2009 (UTC)

Is her chest Ninja Gaiden style? If not, this moral is BUNK! Robert Orville Berkshire 19:46, December 9, 2009 (UTC)

A Ufo ending after all?

Look at this Video: http://www.youtube.com/watch?v=F9Rnet0M61c&feature=related it seems like SH4 has a UFO ending after all o.O

I dunno it may be fake I mean dont forget hackers have been at the game trying to find a UFO ending for a long time so I would say until we get more proof dont add it —Riley Heligo 19:29, August 8, 2011 (UTC)

I reall don't know either. Everyday more people are commenting saying they got the ending. They could be lying but there are also people who have also uploaded the ending. One even uploaded one that's almost HD.Iliekvideogames 10:15, September 12, 2011 (UTC)

Silent Hill 4 not originally intended to be a Silent Hill game

This needs to be addressed: The section stating that "Silent Hill 4: The Room was always meant to be a Silent Hill installment and not a separate horror game that later became a Silent Hill title" is incorret. It has been confirmed in three interviews (one with Akihiro Imamura and two with Masashi Tsuboyama) that Silent Hill 4 did not originally begin life as a Silent Hill concept. Quoted below from the interviews, with links provided:

Eurogamer: It's certainly a dramatic change alright, but rumour has it that the game didn't even start life as a Silent Hill project.

Masashi Tsuboyama: "That's actually the right information you have," Tsuboyama admits. "Originally this development was started from what we named Room 302, rather than Silent Hill, so the original concept wasn't from Silent Hill."

Eurogamer: Presumably that was to give the game a better chance commercially?

Masashi Tsuboyama nods.

http://www.eurogamer.net/articles/i_silenthill4_aug2004

Boomtown: Is it true that The Room was not originally going to be part of the Silent Hill series and that this was only changed part way through development.

Masashi Tsuboyama: In a sense this is true because the game began life as simply Room 302.

http://www.silenthillmemories.net/creators/interviews/2004.08.31_tsuboyama_yamaoka_boomtown_en.htm

GW: So the series is getting larger, gaining more momentum, and was coming out on a yearly basis, right?

Akihiro Imamura: Well, keep in mind SH4 was not originally suppose to be a Silent Hill.

http://www.silenthillmemories.net/creators/interviews/2005.04.23_imamura_yamaoka_gameworld_en.htm

Winston1547 (talk) 20:51, April 6, 2014 (UTC)Winston1547

You're correct that it did not start as a SH game, but it was changed so long before production that it hardly matters. Still, that line on the wiki should be changed. AlessaGillespie Talk Contributions 20:56, April 6, 2014 (UTC)

I think there's some conflicting misinformation because there's also quotes that suggest otherwise.

  • "However, it was always at least a spin-off of Silent Hill"
  • "if Silent Hill had not existed we would not have gotten the idea for The Room"
  • "We wanted to make a sequel after Silent Hill 3 and you could say that was the initial concept, but upon that we needed to implement a lot of new flavour to the sequel, otherwise it would have been the same old Silent Hill. So for that, we created "The Room" as the concept for the game, "
  • "Even though the Silent Hill 4 project was a proper sequel to the Silent Hill series, our top objective for the game was "change".

So yep. —AlexShepherd 22:23, April 6, 2014 (UTC)

In response to the "We wanted to make a sequel to Silent Hill 3", I'd like to mention that is inacurrate because it's well known that SIlent Hill 3 and 4 were developed simultaneously. It's possible that what became SH4 was already in production as a seperate game and they decided to make that into the sequel to SH3.

In the other interview, all they say is that Silent Hill 4 was a "proper sequel" to the series, but that doesn't negate the idea that it started as a seperate title, just like how SH1 was a "proper Silent Hill" despite having started out as a different project before KCET decided to make it into what became Silent Hill.

Lastly, in the interview where they mention it was "always at least a spin-off of Silent Hill", that brings up two conflicting things. First, they say earlier that they wanted to make a sequel to Silent Hill 3, but now they're claming that it was instead a spin-off. Also, in that interview, they go out of their way to use the phrase "in that sense, they have always been together". It sounds more like they're saying that it was always at least going to be influenced by Silent Hill, rather than be an actual Silent Hill game.

Winston1547 (talk) 23:01, April 6, 2014 (UTC)Winston1547

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