Is it ever confirmed that Dahlia's last name is Gillespie in this installment? Or that Lisa is Lisa Garland? I have very little problem with Lisa, but seeing as Dahlia was married to Harry in this version (as opposed to SH1), it may be different. Just a minor question.
- I don't know about Dahlia, but when you live Lisa's apartament, you can see "Garland" name at mailbox. Final Blaster 09:12, December 15, 2009 (UTC)
- Alright, then I'm totally fine with that. I'm a little iffy on the couple in Harry's house, as well as Dahlia; we don't get names for the couple that I can recall, and we don't ever get a last name for Dahlia, though I can see why it can be assumed it's Gillespie. EmiHinata 21:40, December 15, 2009 (UTC)
More importantly, where did we get the name from the couple in Harry's house? EmiHinata 05:07, December 15, 2009 (UTC)
- Listen to the dialogue. "No Lucy, this man here is just a little confused." "Mike Stewart is a doctor." "I know the Stewarts, they're school teachers." "It's okay, Mike. I've got this covered." AlexShepherd 21:59, December 15, 2009 (UTC)
- Okay, much better. Somehow I managed to not hear their names during the game. Thanks! EmiHinata 05:46, December 16, 2009 (UTC)
SHSM Character Pages aare a go-go
Since we have enough pictures and some information, I'm going to go ahead and create the pages for SHSM characters. Since the release date is coming up very fast, we'll be able to fill them out in due time. --Faded-Myth Discuss My Workload 19:16, November 21, 2009 (UTC)
== Canon == Tomm Hulett, one of the creators of Shattered Memories, in a recent interview stated that he regretted the levitivity he used when previously answering the question regarding SM's fit within the Silent Hill franchise, In his opinion, now, he states that the game doesn't replace the original Silent Hill, but it is very much canon. His reasoning is by looking at Silent Hill 2, which has a very loose ending, and the general premise of Silent Hill games in which they aren't completely linear. I think it's something that we need to keep in mind while dealing too when dealing with the articles on Shattered Memories. I think it's safe to keep SM under the Remake tag on the main page, but I've always considered the game as an alternate SH1 that fits within the timeline. That said, it's going to be tricky when writing these articles and fitting them within the core games timeline of events, so we might want to discuss all that. Frankly, I'd be more happy with the events of SM filling in empty spaces that the first game has, given the original Silent Hill isn't exactly the most developed of the series. For example, Harry's wife actually has a name and history, rather than simply being a character who appeared in one cut scene. At the same time, I don't want to exclude the original Silent Hill. It might be worth noting that he states the division between the games and the movie, and clumps SM along with the main series. Thoughts? *Here's a core Q/A: :Q) Why did you choose to change the plotline so that Harry and Cheryl live in SH? Doesn't making it Harry’s hometown take away from the fear of being in an unknown area and alone? How can you tell the original story, of Alessa calling Cheryl to the town, if Cheryl has lived there the entire time? And by the age/physical appearance of Dahlia, the new plotline seems to have absolutely nothing to do with the original SH, so why not just make it an entirely new game, instead of tramping about on an already existing plotline? Was it to bring in old fans while still targeting old fans, or some other reason? :TOMM: Silent Hill is about characters who realize that reality is not what they thought it was at the start of the game. James thought his wife died of illness 3 years earlier. Heather thought she was a regular girl. Henry thought he’d bought a sweet apartment with low rent, a view, and convenient shopping nearby. *By reimagining the original game, we can place fans directly into Silent Hill. You think you know what "reality" is, and you think you know what to expect ... but you don’t, because you’re in Silent Hill now. You’re part of the experience on a level that newcomers can’t be. When Dahlia showed up in the trailer, you didn’t think "I wonder what role that character will play." like you did when you first saw Angela and Eddie. You probably thought “That’s not Dahlia! What’s going on!?” You probably felt a bit like James when he first met Maria. This is at the core of why we chose to reimagine the original. There seems to be a lot of SH2 inspired stuff with this game. Oh, and the interview is here: http://silenthillheaven.com/shsminterview.php --Faded-Myth 01:56, 3 July 2009 (UTC)
You know I felt the same way the moment I read kaufmans parking space and figured out what's going on. The interviews wording and the things they stressed seemed like they were hiding something. But thoughts of a seperate timeline sh1 never occured to me. The thing that immediately popped in my mind was the bad ending to silent hill 1, where Harry actually died from the car crash at the beginning and the crazy events of sh were the delusions of a dying brains malfiring synapses. It really seems too perfect for coincidence the event the amount of time it took place in the past, really seems like rather than a reimagining of the first sh its rather a sequel to the bad ending, which would make it an alternate circumstance sh3. --Jungian-horror 07:09, August 9, 2011 (UTC)Jungian-horror
Any of this confirmed?
The only things I could find, abut the content in this article, is that Climax is working on two games for Konami, one for Wii and PSP (that are rumored to be a SH 1 remake), and one for Xbox 360 and PS3, and that Climax USA is making some Silent Hill game-prototype for the PS3 (according to this at least: .) If none of the info on this page is confirmed, or even hinted, by the developers it should be removed. --Painocus 17:31, 29 March 2009 (UTC)
The producer, Tomm Hulett, confirmed the game in an interview. --050294 17:42, 29 March 2009 (UTC)
- Thank you for the reply. The link you gave only lead to the rumor that it might be prequel though, so I'll wait for the interview link. --Painocus 18:25, 29 March 2009 (UTC)
- Here's a link to it POSSIBLY just being a remake. However, it may not be. I am still looking for the interview, I lost it, and I need to search all ove the place, AGAIN XD --050294 18:59, 29 March 2009 (UTC)
- Ok, wikipedia (though unreliable) stated the same as this article, citing the May volume of Nintendo Power as the source, and it had been edited by multiple users, so if you are sure the interview was from an reliable source I'll trust you. It would be a lot of help it you could find the interview though, or else I might have to buy the volume of Nintendo Power (which are both expensive, and hard to find around here). Anyways, thanks for taking time clearing up in this, a lot of stuff on this wiki gets edited without sources or explanations so it is good seeing some having info to back it up with.--Painocus 22:05, 29 March 2009 (UTC)
- Here's a link to it POSSIBLY just being a remake. However, it may not be. I am still looking for the interview, I lost it, and I need to search all ove the place, AGAIN XD --050294 18:59, 29 March 2009 (UTC)
I'm "Lenin and McCarthy" of Wikipedia. This info was added to the page by a gentleman claiming to have an advance copy of Nintendo Power. This is his purported proof, am I am indeed tempted to remove the content. I'm not sure what your OR policies are, but if they're more relaxed, consider asking the editor who added it, "VatoFirme" for some more information. --188.8.131.52 02:12, 1 April 2009 (UTC)
- Don't worry about it, once the new issue of Nintendo Power is shown, we'll know for sure. Otherwise, if it is actually fake, this page would soon be removed. There's no need to remove it now since it may be legit. AlexShepherd 21:49, 1 April 2009 (UTC)
- Well, it still bothers me that we present this as if it was confirmed. Could we, until the May issue of Nintendo Power is made public, at least remove the links to this article from the Main Page and Silent Hill template and add some sort of warning on top of this article? --Painocus 07:25, 2 April 2009 (UTC)
What's up. VatoFirme here. Our store apparently got the May issue way early. Didn't mean to cause a controversy, although I think it's a tad exciting that I knew something before anyone else (well me and all my customers since they're sitting right out on the shelf here for people to buy). I never win at BINGO, so... But anyway it's not an OR issue, it's a verifiability issue. I didn't make up anything I wrote. Scout's honor. :) VatoFirme 22:08, 2 April 2009 (UTC)
- It's cool. --Painocus 22:27, 2 April 2009 (UTC)
Konami's US Site, updated today 4/6/2009, has a logo of Shattered Memories up for download, as well a mention of Consoles it's for. Link is here. I haven't updated anything, article-wise. Figured I'd give you guys a chance to go over it. I did, however, upload 2 versions of the logo. The first came directly from Konami, as a .PNG. However, Shattered Memories was rendered in white, on a transparent background. The second is a .JPG, with a black background added.
Because I'm Bored
Here's some more stuff from the article, you don't have to add it if you don't believe me. I'm just killing time in between customers. And maybe some of you will find it interesting:
- The theme this time is ice. The developers didn't want the aesthetic to be predictable, the same old rust-and-blood. They promise the icing effect will be very impressive, as will the look of the snow falling.
- You can't fight but you can throw flares, which will keep the monsters at bay. Since the theme is ice, the monsters try to freeze you, and they are afraid of heat.
- The game begins with the car accident, but it takes place on one of the town's residential streets instead of the highway outside.
- After that, it cuts to the shrink's office, where he asks you various questions. Your psych profile will determine how the story plays out and what the monsters look like. The doctor's name is Dr. K (a reference to Kaufman? Doesn't say). Topics will range from whether you make friends easily, whether you prefer abstract ideas, or even "inquiries of a more adult nature".
- You can crack doors open a bit and peer through before you decide to enter a room.VatoFirme 22:30, 2 April 2009 (UTC)
The monsters try to freeze you? Thats awesome. I want this game a lot more now for that reason XD--Dfskelleton 22:44, November 19, 2009 (UTC)
Moved the links to this article from "Main Series" over to "Spin-off"/"Other games" on Main Page and Template:Silent Hill. The Nintendo Power article has made it clear that this is not supposed to be part of the main series continuum. If anyone disagree please say so and why. --Painocus 00:49, 6 April 2009 (UTC)
Is... there a reason why this was switched back? It IS a spin-off; it's a different town with a different backstory. It has nothing to do with quality, whether or not it's a AAA production or whether one liked it or not; it's actually not part of the main series because there's nothing in it that connects it to previous or subsequent games besides the names of some things. Is there some reason this isn't the case that isn't occuring to me right now? PrototypeC (talk) 22:53, May 14, 2013 (UTC)
AlexShepherd says (paraphrased) that it doesn't matter whether it's part of the main "canon" or not, it's whether or not it is a well known AAA multiple-console Silent Hill game. Since SH:SM is both, it will stay under the Main Series heading. PrototypeC (talk) 23:59, May 14, 2013 (UTC)
Visit the link to learn more about SH:SM!
050294 21:40, 8 April 2009 (UTC)
Has there been any confirmation if Alessa will appear in this game? AlessaGillespie 09:25, 26 April 2009 (UTC)
I'd Imagine she would, because she's pretty much essential to the story. Maybe for this one considering the ice theme, Maybe the cult tried to freeze alessa alive instead of burning her.--Dfskelleton 22:50, November 19, 2009 (UTC)
Hey, guys! Here is an interview about SM with destructoid that PROVES that the game is a RE-IMAGINING, and not just a remake. It also shares tidbits of the future game!
All Shattered Memories jokes aside, once we started to take a closer look at Climax's upcoming contribution to the world of Silent Hill, we realized we had quite a few questions we wanted to ask then. Being the Silent Hill purist that I am, I've spent an obsessive and borderline unhealthy amount of time on all the previous games in the series. I had to know more!
Lucky for me, Konami's Tomm Hulett, lead producer on Silent Hill: Shattered Memories, was willing to let me pelt him with questions, not to mention ask a lot of the annoying fan stuff. Will Pyramid Head be back? Will I hate the lack of focus on combat? Will this make devotees of the original Silent Hill rage and hurl the Wiimote at their TVs? Follow me past the jump to get the skinny on all this and more.
|“|| Destructoid: Whether it's called a remake or not, Shattered Memories does reuse the familiar protagonist of the first Silent Hill, Harry Mason. Since the original game is a beloved classic, what made you decide to try recreating the story differently? Was the team concerned that this choice might upset hardcore fans of the original title?
|“|| Tomm: Well it's important to remember it's a re-imagining. Not a port, not a remake. So yes, you are still stepping into Harry Mason's shoes, and you're still searching for his daughter Cheryl. But everything after that is new or changed. Re-imagining the first game was a conscious decision, because the Wii has a huge audience of gamers who maybe haven't played Silent Hill before. So it wouldn't be fair to jump right into Silent Hill: The Game After Homecoming, would it? At the same time, Harry Mason's quest is a very emotional, impactful one, so there was a lot of value in allowing players to start there.
But what about the people who HAVE played the first game or seen the movie? They've been there and done that already. However, we know just what they loved about it. We know all the details they hold dear. And we know by twisting those, we can draw them back in, and make them care about this story again. Those hardcore SH fans know that Silent Hill is about surprises, and having your mind play tricks on you ... and that's just what we've done with the plot itself.
|“|| Destructoid: Do you believe there is a Silent Hill "timeline", and if so, how does Shattered Memories fit into it?
|“|| Tomm: Of course there is a Silent Hill timeline. But purists don't need to worry, Shattered Memories takes place in its own little universe, since it's a re-imagining. This isn't anything new to fans, as the movie had its own world, the comic has its own world, and so on. We re-imagined the survival horror "rules" with this title, and setting Shattered Memories outside of Silent Hill's timeline allows us a similar freedom.
|“|| Destructoid: The Silent Hill universe has always featured fog as a part of its setting. What made you decide to remove this element and replace it with ice? Does this new element have a symbolic meaning in the game?
|“|| Tomm: Well remember, the first game also featured snow (not ash, like the movie suggested). The fog factored into the themes and storytelling of the early titles. Similarly, our heavy snow is there to obscure your vision and establish a creepy atmosphere. Just like any element of a Silent Hill game, the snow and ice definitely have a thematic impact on the storyline.
|“|| Destructoid: Some series fans complained that Silent Hill: Homecoming focused too heavily on action and that playing in the role of Alex Shepard made gamers feel "too capable" when it came to combat. Did this factor into your decision to remove combat from Shattered Memories? If not, what brought the team to the decision to remove it?
|“|| Tomm: We've been hard at work on Shattered Memories for a long time, so it was not a direct reaction to any feedback from Homecoming. But, we have noticed that a lot of recent survival horror games have started focusing far more on action than "survival." (This is not a knock at anyone, Silent Hill is just as guilty.) Really, they're action games with ickier monsters. Running low on ammo happens in any game with guns -- it's not unique to the horror genre. So we wanted to step back, clean the slate, and go back to the roots of what makes a "survival horror" game. How would we scare the player? What would we allow them to do, etc etc. To that end, we did not "remove" combat. We built a game where the action is not about killing monsters.
|“|| Destructoid: How deeply will the psych profile that's been mentioned in previous interviews factor into the gameplay? Can choices you make affect your experience with Shattered Memories to a point where you suffer major consequences, such as death or losing chances to do certain things?
|“|| Tomm: I can't go into too much detail about the Psyche Profile at this time. I can say that it changes based on everything you do (you don't get "choices" per se, that's traditional game talk! Our game is watching you). However, you will never reach a situation where you have "missed" something. When Silent Hill closes a door, it opens a window.
|“|| Destructoid: The famous Pyramid Head was once thought to be exclusive to Silent Hill 2, but he's since made an apperance in Homecoming, so some would consider the character free to appear in any SH title. Will he appear in Shattered Memories? If not, is there a reason the team chose not to include him?
|“|| Tomm: I subscribe to the idea that Pyramid Head was unique to James Sunderland in Silent Hill 2. He's not just some guy who walks around with a big knife. I think if anyone was going to use Pyramid Head again, they would need a really good reason, and they would have to let him serve some kind of purpose. He was a heavy thematic character in SH2, and less so in SHH or the movie. Without the emotional ties to James, he loses his impact and is just a cheap scare, and that's doing a disservice to such an iconic character.
|“|| Destructoid: Climax has already made clear that the Wii version of Shattered Memories will be the definitive one. Will the PS2 and PSP versions be straight ports, or can we look forward to any extras for those two versions?
|“|| Tomm: Yes, Wii is the lead SKU for this title. That said, we are working hard to make sure that PS2 and PSP players don't just feel like they're playing a watered-down Wii title. There is a separate team at Climax working on the Sony versions to optimize them for their respective platforms. While the controls will obviously be different on the Wii, we want all players to have an optimal Shattered Memories experience.
|“|| Destructoid: The Wii is thought of as a family-friendly console, as you know, but gamers have been vocal about wanting more mature games for it. Will anything about Shattered Memories be toned down with the Wii's biggest demographic in mind, or can fans expect the same level of disturbing story and terrifying creatures that we have enjoyed from all the other SH games?
|“|| Tomm: We know there is a large contingent of hardcore and lapsed gamers on Wii who are clamoring for "real" titles. Silent Hill is real in every sense of the word. This is not a gameplay spinoff, it is a real Silent Hill title. These are real gameplay advances, not cheap control gimmicks. It's not a port. The rating is still pending, but rest assured it will be scary. At no point did we come to a crossroads and decide "well let's just do it this way because it's on Wii." It will twist your mind and creep you out just like any other good Silent Hill game would, and all the choices we made were to serve good gameplay or a compelling story - never a misguided notion of "Wii is for young'ns."
|“|| Destructoid: Thanks for your time, Tomm!
I've read on Wikipedia that Shattered Memories will be released in the US on October 13 ,2009. I realize that Wikipedia can be false, so can any body confirm that this is in fact the release date?
- So far the only official information is that it'll be released in the 4th Quarter. No known date has been released, so I'd take the Wikipedia date with a grain of Aglaophotis. See what I did thar? --Faded-Myth - Admin Discuss My Workload 04:09, 8 August 2009 (UTC)
- I see what you did thar. *Eyes narrow* Sounds like the date on the Wiki article should be taken down and made more…er…monogomous, mysterious? You know what I mean. --Henry-Townshend 04:27, 8 August 2009 (UTC)
- Wow… I made a subject about the release date and completely forgot about this…and I had POSTED in this. *Cough cough* I did find out though that October 13th, 2009 is the current set release date for the Wii, although it's subject to change. Should I throw it in the article? --Henry-Townshend 01:35, 11 August 2009 (UTC)
So is it known if this new Icy and chilled version of the otherworld is supposed to still be Alessa Gillespie's otherworld, or Harry's? --Henry-Townshend 05:27, 8 August 2009 (UTC)
- Also unknown. Essentially, other than what was explained in the initial announcement, E3 '09, a couple of recent interviews and the videos we'veseen are all that's known. The story is pretty much up in the air, though seeing as the game is scheduled to be released soon this year I expect we'll find out much more pretty soon. Most of us here have been trawling the deepest depths of the internet for information, so trust us, soon as we find out more details it'll be up on the Wiki faster than you can say Super Secret Evil Pyramid Head Attack. I'm actually hoping it's Harry's. The creators in interviews have all stressed that SH2 was one of their favorites, and a key element to this new game is bringing back a character's own unique Otherworld. Since James and co had their own specific Otherworlds, I'm betting on the ice being a part of Harry's psyche.--Faded-Myth - Admin Discuss My Workload 07:01, 8 August 2009 (UTC)
- So I'm guessing it would someh�ow represent his desire to be reunited with Cheryl, being that the loneliness he's feeling is like a bitter cold? Pure speculation, but I like the idea of being able to see deeper into Harry's psyche through the elements of Silent Hill. Super Secret Evil Pyramid Head attack? Awesome, now I'm think of Pyramid Head in a Bizarro Superman costume, and it can not be unseen. --Henry-Townshend 07:07, 8 August 2009 (UTC)
Maybe the cult froze Alessa instead of burning her. If there's an Icy Pyramid head, I'm going to lol.--Dfskelleton 22:53, November 19, 2009 (UTC)
- If Pyramid head is included at all, I'm boycotting the game. What possible reason would he have to show up? Xeno the Hedgehog 00:36, November 20, 2009 (UTC)
I'm not saying I hope he's in there. No, that wouldn't make any sense. I'm just saying that I would laugh if there was some sort of frozen pyramid head. I mean, there HAS to be more monsters than Raw Shock. Maybe they'll remake all of the monsters from the first game with an Ice theme. An Icy groaner, romper, Hey, an Icy Incubus would be cool (get my cheesey pun? Cool?). But I wouldn't BOYCOTT the game if pyramid Head was there, just enjoy the massive pwnage he unleashes. There is no reason for pyramid head to be there, but theres also no reason to complain if he is (which I doubt will happen so I'm not going to worry) Oh, and Faded Myth, I HAVE seen noisy hill. James' bizzare obsession with pillows is funny, and pyramid head's voice is just hilarious. "Quickly, Eddie! To the Fatmobile!" --Dfskelleton 08:38, November 29, 2009 (UTC)
- Icy Incubus would be a pun how? Robert Orville Berkshire 18:29, November 29, 2009 (UTC)
Oh, Icy Incubus isn't a pun. Saying he's "cool" is.--Dfskelleton 22:27, December 1, 2009 (UTC)
SHSM Gamestop Offer
It came in today, and seems to be a SHSM OST instead of a collection from previous games. C&C Modder 21:19 28 November 2009
- Yeah, I noticed that myself. It kicks all kinds of ass. --Faded-Myth Discuss My Workload 18:33, November 29, 2009 (UTC)
sweet.--Dfskelleton 22:29, December 1, 2009 (UTC)
I honestly doubt that any of the endings are supposed to indicate Harry was still alive, if he was alive then the events of the game would never even have happened. Fall-in 13:32, December 23, 2009 (UTC)
I have done evey thing to get the love lost ending, and in the last chase sequence, when you're running to the light house on the frozen lake, the raw shocks get all femaley and I get the sleaze and sirens ending which makes me feel like a complete jerk. I don't blame the raw shocks, I'd want to kll harry if he was that much of a jerk too. And when I say everything, I mean EVERYTHING. Cybil was in brown hair leather coat uniform, Dahlia was in punk girl appearance, I was wearing the specific clothing you wear when you're close to the love lost ending, I didn't foccus on sexual images or beer. Could this be a glitch?--Dfskelleton 07:38, January 8, 2010 (UTC)
- If you mean the orange Hawaiian shirt, Harry wears that no matter which ending you're going for. It's the same shirt he wore in the home video tape at the very beginning of the game, so it's pretty symbolic. AlexShepherd 14:02, January 8, 2010 (UTC)
- No, I meant that when I was in the wheelchair in the hospital and on, I was wearing the clothing you wear when you're close to the Love lost, not the hawaiian shirt.Dfskelleton 21:12, March 21, 2010 (UTC)
During the credits Dr. K write in his computer about Cheryl' personality. Does that change according to what you answer and do during the game or is it allways the same?Redeemer & Destroyer 19:08, January 28, 2010 (UTC)
I remember reading somewhere that the endings of the game are supposed to tie in with each other. Like, Dahlia was possibly a drunk and would abuse Harry ("Wicked and Weak"), so Harry began to drink ("Drunk Dad") and cheat ("Sleaze and Sirens"). Harry and Dahlia eventually broke up ("Love Lost"), and shortly after, Harry died in a car accident, which caused a lot of emotional pain for Cheryl, and made her create the "fantasy dad" memory of Harry. I'm not sure if this is true, but what do you guys think about it? --Random Ranaun 01:41, February 13, 2010 (UTC)
I guess that kinda makes sense,Dfskelleton 21:13, March 21, 2010 (UTC)
The True Story
Okay, after playing through the game and giving things quite a bit of thought, I've come to consider that Silent Hill: Shattered Memories may not exactly be a retelling of the events of Silent Hill at all. I know it sounds crazy, but if you take the time to think about it, it may make sense. I've seen all the different endings and all of them, as well as dialogue in the game, the characters, the new, frozen appearance of the Otherworld, and the Raw Shocks all point to one conclusion in my opinion. I'm writing this to hopefully shed some light on any unanswered questions anyone who might share my opinion might have about the game's story. If you haven't beaten the game, than you may wish to do so before reading any further.
Having given it some careful thought, I don't believe the game is really about Harry and Cheryl Mason at all. I think the game is really about the last character we ever would have suspected. The only other male character that appears in the game on more then one occasion. Dr. K. If you read the sign on the side of the lighthouse just before the end of the game, you'll know that Dr. K is actually Doctor Michael Kaufmann. And if that's the case, it would make sense that Shattered Memories actually takes place sometime between after encountering him in the motel and the end of the first game. That would mean that all of Shattered Memories, including the parts that take place in his office, is all taking place in Kaufmann's head as he tries to make sense of what's really going on in Silent Hill. By now you're probably asking "Then how does Harry and Cheryl fit in to all this?" In the original Silent Hill, when Harry came across Kaufmann, he asked him if he had seen his daughter anywhere. Harry told him her name and even gave him a description of what she looked like, so even though he had never actually met her, Kaufmann knew who she was. Hearing Harry's story, he probably pictured Harry as your average, affectionate father who's concerned for the well being of his child. Now take into consideration that Kaufmann worked in the very hospital Alessa was admitted to. If you read Kaufmann's profile on this very wiki, you'll find that he was in charge not only of arranging Alessa's birth, but he was also in charge of her medical care after she was burned. This would mean he came in contact with Alessa often and probably saw himself almost as a father icon to her. This could have possibly caused him to mix Harry's story with his own thoughts as he tried to sort out what was going on, thus why you play as Harry Mason, looking for Cheryl once again. If you think about the endings, you'll notice they too share a trait that Kaufmann has.
The Drunk Dad ending: This is an easy connection. Just look at what Dr. K has in his office. A mini bar. And what's the first thing you see him doing in the beginning of the game? Pouring himself a drink. And where does Harry find and save him in the first game? Annie's Bar! Which also incidentally shows up early on in Shattered Memories. Now if you get either of the good endings in the first Silent Hill game, you'll find out that Kaufmann is most likely connected to the creation and distribution of the PTV drug mentioned throughout the game, and that he carries the Aglaophotis with him. Thus the connection.
The Sleaze and Sirens ending: Another easy connection that also explains Harry's involvement with Lisa in Shattered memories. In Silent Hill, we find out that Kaufmann took part in Dahlia's plan to resurrect their cult's god, thus he had connections with Dahlia. Also, it is suggested in Origins that he had been having an affair with Lisa. Thus, Kaufmann is now involved with two different women.
The Wicked and Weak ending: If you've played through the first game, you'll remember that Kaufmann was just being used by Dahlia. The abuse that Harry endures from his wife in this ending may very well be hinting at his realization of being used.
The Love Lost ending: This ending could be a visual image of Kaufmann's final decision to take action against Dahlia after realizing that he's being used by her.
As for the Otherworld in the game, it's appearance would be different because it's all taking place in Kaufmann's head, and not the actual town itself. This would explain why the Otherworld looks completely different from its usual morbid, blood covered appearance from the other games. The reason for everything freezing in place may be due to Kaufmann accepting those frozen objects and people as truth regarding what's happening in Silent Hill, leaving everything that's unfrozen as a lie or something that doesn't
necessarily fit in the scenario at that particular point of the game. The reason he is envisioning himself as a shrink talking to Cheryl about all this could simply be because he is a doctor and doctors are used to questioning their patients and getting the answers as to what's wrong with them based on what they say.
Of course, this is all my personal opinion and not necessarily fact. I just thought I'd share my thoughts with you all and maybe shed some light on any questions anyone may have about the more confusing aspects of the game. DanteDires 01:32, August 17, 2010 (UTC)
Do you think they will make a sequel to this game thus remaking Silent Hill 2? Left4Deadseries FAN 04:37, June 30, 2011 (UTC)
Well as much as I highly doubt they would make a sequel to SM seeing as depending on the way you look at it, they kind of wrapped things up at the end, but if they DID make a sequel it would be a "remake" of Silent Hill 3 not 2 since 2 wasnt connected to 1 at all and thats the one SM is based off of. WhiteClaudia 20:53, September 22, 2011 (UTC)
There's another glitch I've noticed that's mainly noticeable when doing the UFO quest. The 7th UFO you find is supposed to be up in a tree in front of the gym right? Well it seems in my game, the tree isnt there like its disappeared, however the UFO is still there. The only thing it does is make the UFO look like its floating in air. I havent seen any other problems caused by this glitch though and it doesnt seem turning it off will fix it seeing as its happened in all my playthroughs. WhiteClaudia 20:19, September 24, 2011 (UTC)
- Is this the PS2 or Wii version? If I remember correctly, the PS2 version had much less trees in that area due to the graphics. If so, maybe it's in a tree in the Wii version and not in a tree in the PS2 version so it may not be a glitch. —AlexShepherd ツ 21:08, September 24, 2011 (UTC)
- That'd probably explain it! Ps2 version! Thanks! I had only just gotten the game recently. I saw it played on the wii so when I saw that tree wasnt there, it was just a little concerning. WhiteClaudia 01:19, September 27, 2011 (UTC)
- They might. Remember that "prototype" silent hill that they were messing with on a new engine? They could release a SH 2 reimaging for next gen systems. There was also on there site a job listing for a Next Gen Survival Horror title. maybe? Its unlikey now though, due to Konami re releasing Silent Hill 2 and 3 in HD for PS3 and 360.
- Ccrogers15 13:10, March 15, 2012 (UTC)
Canon or Non Canon?
Is this game canon? Or is it non canon? I think its non canon, due to it largely interfearing with Silent Hill 1,3 and Origins. Thoughts?
Ccrogers15 13:11, March 15, 2012 (UTC)
It's not canon. It's a "reimagining" of the first Silent Hill game. --Saikyo Mog 19:06, March 15, 2012 (UTC)
Technically, based only on the ending, it's a spinoff set sometime after Silent Hill 3. It's Canon, as it's based on the "Bad ending" of Silent Hill 1(which it's actually set a long time AFTER!), therefore it is also a "sequel" to Silent Hill 3. It's the story going on inside Cheryl's head as she begins to deal with her father's death(in the original Game with it's Bad Ending). Colliric 13:19, April 9, 2012 (UTC)
- This is just wrong. It's non-canon, as evident by the radical changes the characters have gone through, personality and physically, and the different layout of the town. And the Bad ending in SH1 is not canon, because Heather wouldn't have been born. I'd say that it's just a nod to the Bad ending, rather than a whole follow-up to it. —AlexShepherd ツ 18:47, April 9, 2012 (UTC)
- Dude, Heather turns out to be really Cheryl Mason.... and she's actually adopted. So we were both somewhat wrong, upon revisiting it, I now know SH3 continues on from the Good ending. Also from memory Silent Hill 2 had a diffrent town layout to the original. Colliric 03:24, April 10, 2012 (UTC)
- Uhh... how was I wrong? And second, how does SH2 even relate to this? SH1 and SH2 don't even take place in the same area of the town, apart from the Lakeview Hotel being in the Resort Area. —AlexShepherd ツ 03:38, April 10, 2012 (UTC)
- You said Heather wasn't born by the end of SH1, when in fact she actually turns out to be Cheryl Mason, you know, the daughter Harry's looking for! Colliric 03:55, April 10, 2012 (UTC)
Kinda curious why they chose to port it to the dying (At the time), PS2, yet they skipped the PS3 and 360. It would of looked amazing in HD on those consoles.