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Otherworld

Heather in the Otherworld in Silent Hill 3.

The Otherworld is the name given to the nightmarish parallel universe that materializes through the ancient powers of Silent Hill. It is also commonly referred to as the Alternate World, Another World, Dark World or Nightmare World.

Originally localized in Silent Hill, over time, this supernatural phenomenon extended to neighboring towns, such as Shepherd's Glen and Ashfield. Most games in the franchise feature the protagonists caught in dimensional shifts between this world and the less dangerous (but still hostile) Fog World. Transitions to the Otherworld often occur suddenly and with little warning. The only protagonist who can willingly control the Otherworld shifts is Travis Grady through the use of mirrors.

In accordance with the Order's mythology, the Otherworld is akin to a "holy land", in which their God dwells. As such, their "God" gives the Order a certain degree of protection while in the Otherworld. Members of the Order appear to have a connection to the other worlds, and it is possible that certain members, such as Margaret Holloway, may have some control over the dimensional shifts.

Creatures such as Valtiel play various roles in this mythology.

Characteristics

Shnop

Instances in which characters question their place in reality in the Otherworld.

The Otherworld has the ability to reflect a character's psyche, or even multiple characters' psyches at a given time, and to twist the environment around them into their own personal nightmare. As monsters represent the personal fears and vices of a current inhabitant of the Otherworld, the environment too is altered to suit the subconscious of its current victim(s). As such, the Otherworld may appear anywhere from slightly to moderately different, depending on the character's subconscious that it is manifesting. This is in part due to the fact that it is usually the character's own personal influence and experience that is manifested in their particular nightmare world. However, for the most part, the appearances of the Otherworld typically follow a similar stylistic pattern.

The Otherworld is essentially a darker, more disturbing reflection of the locales of the town; usually maintaining the same physical build and outline. However, many doors that were once locked or unlocked in the Fog World are found in their opposite state in the Otherworld. Also, many new objects, areas and puzzles appear in the Otherworld that are absent from the Fog World. When the Fog World shifts to the Otherworld in Silent Hill, Silent Hill 2Homecoming and the film, an air-raid siren can be heard in the background.

The Otherworld is frequently depicted as a dark, decaying, ruined dimension. Many of its environments are partially or entirely made up of rusted and bloodstained metal floors and walls. Grating, fencing, barbed wire or entire sections of wall composed of flesh and other organic material are also commonplace. Elements like chains, hooks, industrial fans, cages and corpses can be found scattered throughout this world. The fans that are featured in many of the games are representative of rebirth; a recurring theme in the series.

During some transitions, the streets of the town reveal grated floors with nothing lying beneath them except a vast dark "chasm"; however, the outside appearances of the surrounding buildings may remain unchanged. As opposed to the Fog World, the Otherworld is obscured by pitch blackness, whether it be indoors or outside. However, in Silent Hill: Homecoming, an orange/red glow can be seen in the sky or from windows when peering outside.

Video game appearances

Silent Hill

EPSXe 2011-01-05 19-29-19-75

Harry in the Otherworld of Silent Hill.

It's being invaded by the Otherworld. A world of someone's nightmarish delusions come to life.
—Harry Mason to Cybil Bennett.

The Otherworld appears first in an alleyway at the start of the game, where it becomes increasingly dark, it stops snowing and begins raining, and the area shifts to a rusted, blood-drenched area with chains and corpses littering the surroundings. When Harry Mason tries to backtrack through this area, he will come to a dead end, with a collapsed wall blocking the rest of the way. The next shift occurs in Midwich Elementary School, as Harry searches for his daughter. The shift occurs while investigating an underground area beneath the clock in the garden of the school. Here, it is depicted as a dark place with fenced floors, rusty and blood stained walls, and corpses hanging from ceilings as well as being attached to walls. Most of the bodies have ceremonial robes and arcane symbols (most notably, the Seal of Metatron). Also, many of the hallways are blocked off by a wall of fencing and the school becomes similar to a labyrinth. This is arguably the most "iconic" depiction, as it gives the viewers the first glance of the "rust and blood" appearance that becomes the common visual effect for the Otherworld. This "personal hell" is tuned to Alessa Gillespie's mind, representing her fear of the cult and hospital employees. Dahlia Gillespie refers to this game's Otherworld as "The Darkness".

Throughout the game, the Otherworld appears to be heavily industrialized. For instance, when Harry leaves the Silent Hill Town Center, windmills can be seen along Wien Street. Most of the buildings in Silent Hill during the Otherworld appear to be closed down, furthering the notion that the town is abandoned, or that its inhabitants are deceased.

Near the end of the game, Harry will find himself in an even more twisted version of the Otherworld known as "Nowhere". This place resembles many familiar places in Silent Hill (mostly Alchemilla Hospital). It reflects Alessa's memories of the town.

The guidebook states that neither the Fog World, nor the Otherworld are reality, and is compared to the cycles of REM (rapid eye movement) sleep. During the times when the town becomes darker, it is because Alessa's dream is deepening, becoming more surreal and twisted. It is also partly due to the malevolent god in her womb warping and affecting her dreams, which nourishes on her hatred, fear and terror. [1]

Silent Hill 2

SH2Otherworld

James in the Otherworld hospital of Silent Hill 2.

Silent Hill 2 shows a different variant of the Otherworld: a slightly more depressing and less hellish environment, with many of the visuals incorporating somewhat darker colors with more blues involved. The weather is cloudy, dull and gloomy, the streets are deserted initially, the monsters become tougher, and the shops are often spacious and empty. In the Lakeview Hotel and Blue Creek Apartments, water is often seen dripping down the walls and from the ceiling. The dead bodies littering the streets appear to be less unsettling than they are in the first game.

Hospital gurneys are common, regardless of scenario, and the bloody walls and doors are often coated with plastic sheets. In the initial version of Brookhaven Hospital, many of the beds and boxes have been covered over with stained white sheets, calling to mind both Mary's sickbed and even the pillow he used to smother her with. Before James exits the Otherworld version of Brookhaven, most of the doors are locked and are tightly covered over with tarp.

The overall appearance of the Otherworld as James Sunderland sees it is based on his gloomy outlook on life and his feelings of guilt over the death of his wife, as well as her hospitalization and the decay that she supposedly felt she was going through. In Lakeview Hotel, after discovering the truth of his wife's death, the Otherworld takes the form of the burnt-out version of the real world hotel with a flooded basement. Water, arguably the most recurring motif throughout the game, possibly gives the impression that James is "drowning" in his sorrow, as he now knows the real reason for his sojourn to Silent Hill. The Otherworld then embodies cage-like stairs to lead James to Mary Shepherd-Sunderland, at the open top of Lakeview Hotel.

Silent Hill 2 shows other forms of the Otherworld when James encounters two other people trapped there, Angela Orosco and Eddie Dombrowski, who, like James, have been "summoned" to the town because of their strong psychic energies and emotions. Eddie's version of the Otherworld appears to be a dark, cold place similar to a freezer, with mist and hanging bodies as if they were in a slaughter-house; he is almost always found near a corpse. It is a common theory that Eddie was often picked on and treated badly by others, and he is in Silent Hill not because of guilt, but to escape his life of suffering at the hands of people who seemed overbearing to him. It is possible that Eddie's monsters may take on the form of the people that abused him; as such, he informs James during the prison cafeteria scene that he enjoys killing the monsters.

Angela's Otherworld is sexual, like James's, with the walls being draped entirely with flesh. The walls in one of her rooms are filled with either pistons or sphincters which move with a thrust, similar to sexual intercourse, referencing her rape and sexual anguish. She reveals this with her attitude towards men, viewing them all as misogynistic filth with their only interest being sex. James later encounters her on a burning staircase, which is a psychological reference to her feelings, as she explained to James she always felt like she was in Hell. Again, sexual abuse is referenced, with Angela being found observing a painting showing a corpse draped in a white sheet with a bloodstain at the crotch.

Silent Hill 3

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Heather screaming in agony as the room transitions to the Otherworld.

I don't really feel like eating and drinking stuff from an alternate reality, OK?
—Heather examining wine bottles.

In Silent Hill 3, the Otherworld is frequently a throwback to styles used in the first game. The Otherworld shines with reddish to orange and ocher tones, and industrial-sized fans are prevalent. Arcane symbols and the Seal of Metatron are commonly seen again. Also, many walls seem to be made of flesh and actually burn or bleed as they are passed. Many references to Claudia Wolf and Alessa Gillespie are seen, such as dolls and religious items (a doll can be seen sitting in a wheelchair in the room ahead of the storage room with the bloody tub). Also seen are references to Alessa's hospitalization, such as wheelchairs, bandages and medicine flasks. A recurring theme from the title are vein-like effects that start to spread and corrupt the atmosphere, which occurs when Heather Mason beholds the shift to the Otherworld while turning the faucet of a bathtub in Hilltop Center.

BrookhavenOtherworld

Valtiel rotating a valve during a shift.

Here, shifts to the Otherworld are done as a fading transition, and are also commonly accompanied by Valtiel, who is seen turning a valve, which could cause one to presume he has control over the shifts. In the Otherworld, stairs and entrances may lead to holes, for example in the Central Square Shopping Center, the two escalators lead to an open pit where the front entrance was. Unlike the other games of the series, the Otherworld shifts here directly affect Heather, causing her pain as the transition occurs. Similar to her past incarnation, Alessa, Heather is also pregnant with the fetus of god, which is also partly responsible for the Otherworld shifts.

As seen in a window in the women's restroom in the Otherworld version of the Central Square Shopping Center, the sky of the Otherworld can have an orange tone, too.

Silent Hill 4: The Room

ApartmentLobby

South Ashfield Heights in Walter's Otherworld.

Main article: Walter's Otherworlds
I saw people getting killed... all these weird other worlds...
—Henry Townshend to Eileen Galvin.

The Otherworld is presented in a different manner in Silent Hill 4: The Room, and it is not entirely clear if all of Walter Sullivan's nightmare worlds are actually connected to the Otherworld. Most of these worlds appear quite mundane, with the exception of monsters, and are more akin to the Fog World that is more frequently visited. However, South Ashfield Heights appears to be very similar to the Otherworld of previous installments, with rusty walls, grating, and corpses littering the area. The interior of this building is also coated in a fleshy substance in many areas, particularly hallways. It is littered with dangling cages, bars and entrails. Walter's Otherworlds are all connected by long descending spiral staircases where human figures and convulsing babies can be seen. At the bottom of the staircase lies a manifestation of Room 302.

Throughout Walter's worlds, there are some aspects of the Otherworld that appear, such as in the subway where an underground corridor has a pulsating flesh-like interior covered with wire mesh and the derelict trains have masses of wire blocking them up, as well as melted flooring. In the hospital, many rooms have bizarre features like wheelchairs and sticky floors. At the very beginning of the game, Room 302 looks very much like the Otherworld with blood and rust covering everything.

The Otherworld is shown to be very dream-like. For example, when Henry Townshend meets Cynthia Velasquez, she believes it's a dream and asks "Well, if it's not a dream, what is it?". Whenever Henry travels back to his apartment, he wakes up on his bed as if he is awakening from a dream. In South Ashfield Station, near the turnstiles, if Henry attempts to read a memo, he states that the text is all blurry, which is a common occurrence in dreams. During the Building World level, Richard can be seen sleeping in his apartment room. When Henry meets Eileen in the Hospital World, he says "If you get killed here, then you die in the real world, too."

Silent Hill: Origins

Origins mirror1

Travis transitioning to the Otherworld via mirror.

In Silent Hill: Origins, the Otherworld is triggered by Travis Grady interacting with mirrors. This is due to his mother, Helen Grady, believing that there was a hidden world behind mirrors filled with demons. Unlike other entries in the series, the player can transition between realities whenever a mirror is present. These transitions are important to puzzles, as actions taken in one world affect the other. The Otherworld takes the traditional form of blood and rust in most areas with a few exceptions. The sanitarium appears more rotten and decayed and less bloody with the cabinets and furniture covered with webs and dust. The stage in the theater Otherworld takes the form of the play The Tempest with a rotten library, a garden made entirely out of blood and corpses and a similarly blooded cave. In the Otherworld, the monsters' appearances also change, such as the nurses in the sanitarium looking greener and more rotten, and the theater's monsters being covered in blood. Many of the items strewn about the Otherworld are corpses of monsters and lumps of rotting meat, which are almost certainly nods to the Butcher.

Silent Hill: Homecoming

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The Grand Hotel Otherworld transition in Homecoming.

In Silent Hill: Homecoming, the Otherworld appears much like it did in the first game and also in the film, being a rusty, ominous, industrial place wreathed in darkness. The industrialized aspects of the Otherworld are more pronounced in this game, with objects such as gears, steam vents, and fans being more common. The Otherworld's sky is a blazing orange and cloudy rather than an absolute black. During the game, the shift between dimensions is in a similar manner to the film. The Fog World's structures, such as walls and floors, all "flake" from the surfaces and reveal a rusted, industrial surface underneath. When returning, the textures of the Fog World just grow back over the Otherworld's environment.

The Otherworld is openly hostile to even the members of the Order that live there, as they react very much as they do in the film, panicking and running when the Otherworld begins to take over, and the monsters are visible to the other characters such as Elle and Wheeler, though it is still unknown if they see exactly the same ones as Alex.

Silent Hill: Shattered Memories

Female Raw Shocks Chase Harry

Harry fleeing Raw Shocks in the Ice World.

Main article: Ice World

The re-imagining of the first Silent Hill game, Silent Hill: Shattered Memories, features a new Otherworld concept of ice, unofficially referred to as the Ice World. It is described as being glacial, with at one point Harry Mason being confronted by a giant wall of ice. The buildings are covered in frost. The Ice World itself doesn't change depending on how the player plays or answers the Psych Profile questions, but the creatures inhabiting it, Raw Shocks, can subtly change to reflect the attitude the player displays. Harry first encounters the Ice World after a phone call from Cheryl Mason, in which she begs him to run as he "can't fight them", and from this point on, the Ice World almost invariably intrudes upon the Fog World when Harry is about to learn something important from another character, typically Cybil Bennett or Dahlia Mason. This could mean that the Ice World is Cheryl's reaction to the therapy she's receiving, putting up self-inflicted blocks to prevent Dr. Kaufmann from pushing her to the truth. The Ice World could also possibly represent Hell, in a different manner, as some theories describe Hell as being an icy prison, rather than a nightmarish and fiery one.

Silent Hill: Downpour

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The Otherworld transition.

The Otherworld as featured in Downpour is very much like the Shattered Memories variant, in the sense that it features a unique driving concept and symbolism (specifically, water) in comparison to the other variants in the series. The Otherworld has now become a separate space on its own accord, with different pathways and areas to explore that are entirely absent from its fog world or real world counterpart. The transitions are frequently activated by water (most noticeably fire alarm sprinklers) or when water is present; symbolizing Murphy Pendleton's association of water with sadness and fear due to the psychological trauma he suffered after his son's drowning. Rather than the total darkness or the orange-blazing sky as in Homecoming, the sky of the Otherworld in this game was cloudy. It is notable that the clouds in the sky are moving abnormally fast.

Instead of blood or rust covering the walls, Murphy's Otherworld is more comparable to a prison-like setting with metal grates and heavy machinery appearing frequently, alongside numerous death traps including guillotines and tight corridors with spikes covering the walls, which symbolize Murphy's incarceration in the prison. As mentioned, water is the prominent feature of this Otherworld, and is found not only under grates in the floor, but also covering most of the Otherworld's structures, including pipes and barbed-wire fences, which appear to ripple as such.

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One of the 'sliding' sequences.

Monsters will often attack Murphy when it begins raining, but the gameplay in this Otherworld is primarily geared towards escape sequences (not unlike the ones seen in Shattered Memories), since for the majority of the time the player will be chased by the Void. The entity can be slowed by dropping Tormented Souls (similar to Shattered Memories, where Harry can drop objects behind him to slow down the Raw Shocks) into its path, but getting too close to it will cause a temporal shift around Murphy. Likewise, there are sequences where the player must avoid traps and dodge obstacles while sliding down a narrow watery slope. Like past installments, this Otherworld also features respite moments where the player must solve puzzles, however these moments are much less common.

Silent Hill: Orphan series

In both Silent Hill: Orphan and Orphan 2, the Otherworld is covered in blood and rust. In Orphan, items like teddy bears, bed frames and toys are strewn about to symbolize the children's suffering. In Orphan 2, there are more hospital-like items, such as scalpels, dishes and corpses. In one particular room there is a lump of meat hanging from a ceiling that looks very similar to the sacks in Silent Hill: Homecoming seen during the Sepulcher fight. In these games the transition to the Otherworld is triggered by touching a symbol. In Orphan, it is the Halo of the Sun symbol from Silent Hill 3, whereas in Orphan 2 it is a triangle reminiscent of the Seal of Metatron.

Silent Hill: The Arcade

Arcade Otherworld

The Otherworld in The Arcade.

Not again...
Tina to Eric.

In Silent Hill: The Arcade, the siren is replaced by a boat's fog alarm, and the transition is immediately after. The Otherworld transition is less subtle in its change, and occurs quickly. There are moments where the transition can be related to a water-theme, with most building interiors appearing to shimmer as if behind a waterfall, revealing the Otherworld's hellish texture.

Before the boss fight with the Split Worm the water is seen to become bloody and dark as the transition carries over the water like a forceful wave. Considering the events with Little Baroness at Toluca Lake, this type of transition would seem linked. This game also marked the first time Toluca Lake underwent an Otherworld transition. The water becomes bloody and dark, the sky changes to a blazing color and monsters appear everywhere, such as the Split Worm. To face these monsters, the player must stand on some kind of platform, or, thanks to Hanna's power, stand and even walk on the water. When the diabolical time in the twisted realm ends, the Otherworld simply melts away again. The Otherworld always occurs before a boss-battle.

Silent Hill: Book of Memories

In Silent Hill: Book of Memories, there are multiple Otherworlds linked to an individual character in the story. Each Otherworld represents a different element: fire, wood, light, water, earth, blood, and steel, and is composed of zones. At the end of every Otherworld is a Guardian boss.

Film appearances

Silent Hill film

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The Otherworld version of the hospital in the Silent Hill film.

In the film, the Otherworld is a dark and rusted place that descends every time the air raid sirens sound. The transition is witnessed and the Fog World's structures flake off as they do in Silent Hill: Homecoming. Director Christophe Gans has noted that the film's Otherworld is based on the pain suffered by Alessa Gillespie, saying "It's a town of people trapped in dark dreams, and she inflicts onto the town what those people did to her body. That is, to me, the meaning of the darkness. The appearance of the town is corrupted in the way that her own flesh was wounded." [2] Gans also stated in the DVD commentary that the Otherworld change symbolizes a cruel child taking a lighter to a wax doll.[1]

The film's Otherworld is completely dark, with blood dripping from the walls, twisted and rusted metal everywhere, rain falling out of doors, and grotesque and deformed monsters. In the film, Alessa controls the Otherworld and she decides when it will appear and for how long, using her powers over the Otherworld to find and kill the cultists responsible for her suffering. The Otherworld falls when Dark Alessa begins scribbling on paper with black crayon.[2] Before the Fog World turns into the Otherworld there are sirens that go off. Some animals may be able to tell when the transformation begins. A cultist is seen with a bird in a cage who begins to panic before the sirens go off, and in the hotel, a flock of birds is seen flying away.

Silent Hill: Revelation

The Otherworld appears in the sequel to the first film. It is very similar to the Otherworld of the third game, with industrial hints scattered about. The change is also similar to the first movie's change to the Otherworld, where the walls and floors "melt away", evident during the shift in Jacks Inn.

The air is apparently toxic to members of the Order. After being detected in the Otherworld Lakeside Amusement Park, Heather manages to kill an Order member by tearing off his gas mask, to which he begins coughing up blood and choking. Vincent Cooper also tells Heather that the Order wear gas masks while in the Otherworld because "they believe the air will corrupt them".

Comic appearances

Sarajack

The Otherworld as seen in Sinner's Reward.

Most installments of IDW's comic series don't always make distinctions between the various levels of existence in Silent Hill readily apparent. Monsters and other oddities seem to present themselves regardless of the level of reality those trapped in the town are experiencing. When visual cues are given to indicate a shift in reality, the Otherworld bears resemblance to its most typical representation, being that of a world draped in red-orange hues, increased monster activity and caught in various levels of decay and disrepair.

Dying Inside

The Otherworld is only seen in glimpses during the course of Dying Inside, almost entirely at the start of Issue 3. Portions of it can be viewed on footage shot by Lynn DeAngelis, as well being the initial form of Silent Hill when Lauryn LaRoache and her friends arrive. However, it appears to shift to the Fog world shortly after the group begins exploring the town.

Among the Damned

It's difficult to determine if the Otherworld is experienced by Jason during Among the Damned. No visual cues are given to illustrate the presence of the Otherworld, though both Jason and Dahlia make mention of monsters coming out of heavy fog late in the story. An interesting thing to note is that, according to dialogue and through illustrations, time seems to flow normally, with Jason taking note of the fact that monsters seem to disappear during the daylight hours.

Paint It Black

Visually cues and dialog indicate that Ike Isaacs sees Silent Hill in its Fog World iteration, though he is able to open portals to other sections of town. It is unknown if these portals, which lead to areas used by the town's monsters as lairs, are actually part of Silent Hill or exist in an entirely separate dimension.

Hunger

The Otherworld is seen overtaking Silent Hill shortly after Whately, in a bid to draw Douglas Brenneman into his plans, kills Sheriff Bryce Canavan. The residents in town are driven into a kind of madness, killing one another for little reason other than it could be considered "fun". Some residents undergo transformations into monsters, while others are killed by monsters with no clear genesis. In addition to altering those who inhabit Silent Hill, the Otherworld's influence casts the world in an orange hue, as well as engulfing the town in fire.

The Grinning Man

Events as they occur in The Grinning Man appear to take place in an unnamed level of reality. No fog is present, nor is there any visual indication that things are occurring in the Otherworld, yet monsters abound and are plentiful.

Sinner's Reward

For Jack Stanton, the three different levels of existence in Silent Hill are made clear. Though the transitions between the Otherworld and the Fog World aren't elaborated on, the differences are readily apparent. The Otherworld is bloody and monster-ridden, with the sky casting an angry red-orange hue, while the Fog World is simply abandoned and foggy. Transitions between worlds occur with no outward sign of a change taking place.

References

  1. "The reality of this little town has been, in a way, tortured by a child. Like a little girl using a lighter to melt her doll. Well, the character of Alessa has done the same to the entire town, held a flame to it, in a way. Gans, Christophe (2009). Silent Hill: Metropolitan Édition Haute Définition [Blu-Ray; Disc 1/2].
  2. "In fact, we’re in her head. She’s drawing what we can see happening. The idea is that she wildly scribbles a drawing in the same way as she tortures the décor. It’s a massacre with crayons. So the idea, at this point, is that we not only see the décor, but its architect too." Gans, Christophe (2009). Silent Hill: Metropolitan Édition Haute Définition [Blu-Ray; Disc 1/2].

Gallery

v · e · d
Characters
Major Characters
Harry Mason - Cheryl Mason - Alessa Gillespie - Dahlia Gillespie - Lisa Garland - Cybil Bennett - Michael Kaufmann
Other Characters
Jodie Mason - Heather Mason - K. Gordon - Greys
Monsters
Air Screamer - Bloodsucker - Creeper - Floatstinger - Grey Child - Groaner - Hanged Scratcher - Incubator - Incubus - Larval Stalker - Mumbler - Night Flutter - Parasite - Puppet Cybil Bennett - Puppet Doctor - Puppet Nurse - Romper - Split Head - Stalker - Twinfeeler - Wormhead
Weapons
Chainsaw - Handgun - Hyper Blaster - Katana - Knife - Pipe - Rifle - Rock Drill - Shotgun - Hammer - Axe
Locations
Alchemilla Hospital - Annie's Bar - Balkan Church - Cafe 5to2 - Central Silent Hill - Gillespie House - Green Lion Antiques - Indian Runner - Lakeside Amusement Park - Levin Street - Lighthouse - Midwich Elementary School - Norman's Motel - Nowhere - Queen Burger - Resort Area - Sewers - Silent Hill Police Station - Silent Hill Town Center - Toluca Lake - Old Silent Hill - Dog House
Terms
Flashlight - Fog World - God - Map - Metatron - Monster - Otherworld - Paradise - PTV - Radio - Real World - Siren - The Order - Manifestation - Seal of Metatron - UFO Ending
Archives
Items - Keys - Puzzles - Soundtrack - Secrets and Unlockables
v · e · d
Characters
Major Characters
James Sunderland - Mary Shepherd-Sunderland - Angela Orosco - Laura - Eddie Dombrowski - Maria
Other Characters
Ernest Baldwin - Amy Baldwin - Mary's Doctor - Rachel - Thomas Orosco - Mrs. Orosco - Jennifer Carroll - Patrick Chester - Mira - Harry Mason - Greys - Scott Fairbanks - Walter Sullivan
Monsters
Abstract Daddy - Bubble Head Nurse - Creeper - Flesh Lip - Lying Figure - Mandarin - Mannequin - Mary - Prisoners - Pyramid Head
Weapons
Chainsaw - Chinese Cleaver - Great Knife - Great Spear - Handgun - Hyper Spray - Pipe - Revolver - Rifle - Shotgun - Wooden Plank
Locations
Baldwin Mansion - Blue Creek Apartments - Brookhaven Hospital - Heaven's Night - Jacks Inn - Labyrinth - Lakeview Hotel - Neely's Bar - Observation Deck - Pete's Bowl-O-Rama - Rosewater Park - Silent Hill Historical Society - Toluca Graveyard - Toluca Lake - Toluca Lake Island - Toluca Prison - Wood Side Apartments - Vachss Road - Church of the Rebirth - Dog House
Terms
Flashlight - Fog World - Little Baroness - Manifestation - Map - Monster - Otherworld - Radio - Siren - Seal of Metatron - UFO Ending - Sexuality
Archives
Memos - Items - Keys - Puzzles - Soundtrack - Secrets and Unlockables
v · e · d
Characters
Major Characters
Heather Mason - Douglas Cartland - Vincent Smith - Claudia Wolf
Other Characters
Harry Mason - Alessa Gillespie - Leonard Wolf - Stanley Coleman - Lisa Garland - Jennifer Carroll - Joseph Schreiber - James Sunderland - Greys - Happy Birthday Caller - Danny - Confessor - Greys - Robbie the Rabbit
Weapons
Beam Saber - Flamethrower - Handgun - Katana - Knife - Maul - Pipe - Shotgun - Stun Gun - Submachine Gun - Unlimited Submachine Gun
Monsters
Closer - Double Head - Glutton - God - Insane Cancer - Leonard Wolf - Memory of Alessa - Missionary - Monster in Locker - Numb Body - Nurse - Pendulum - Scraper - Sewer Monster - Slurper - Split Worm - Valtiel
Locations
Borley Haunted Mansion - Brookhaven Hospital - Central Square Shopping Center - Chapel - Construction Site - Daisy Villa Apartments - Happy Burger - Hazel Street Station - Heaven's Night - Hilltop Center - Jacks Inn - KMN Auto Parts - Lakeside Amusement Park - Last Drop Cafe - Underpass
Terms
Flashlight - Fog World - God - Map - Metatron - Monster - Otherworld - Paradise - PTV - Radio - Real World - The Order - Manifestation - Seal of Metatron - UFO Ending - Sexuality - Halo of the Sun
Archives
Items - Keys - Puzzles - Soundtrack - Limited Edition Soundtrack - Secrets and Unlockables
v · e · d
Characters
Major Characters
Henry Townshend - Eileen Galvin - Walter Sullivan - Cynthia Velasquez - Jasper Gein - Andrew DeSalvo - Richard Braintree - Joseph Schreiber
Other Characters
Frank Sunderland - Billy Locane - Bobby Randolph - Eric Walsh - George Rosten - Jimmy Stone - Mike - Miriam Locane - Peter Walls - Rachel - Rick Albert - Robbie the Rabbit - Sein Martin - Sharon Blake - Steve Garland - Toby Archbolt - William Gregory - James Sunderland - Mary Shepherd-Sunderland
Weapons
Aluminum Bat - Chainsaw - Handgun - Submachine Gun - Knife - Pipe - Bug Spray - Chain - Eileen's Bag - Golf Club - Nightstick - Pickaxe of Despair - Revolver - Rusty Axe - Riding Crop - Spade - Stun Gun - Torch - Wine Bottle
Monsters
Bottom - Conjurer - Ghost - Greedy Worm - Gum Head - Hummer - Patient - Sniffer Dog - The One Truth - Toadstool - Tremer - Twin Victim - Wall Man - Wheelchair
Locations
Albert's Sporting Goods - Ashfield - Bar Southfield - Garland's - Hotel South Ashfield - Room 302 - Room 302 of the Past - South Ashfield Heights - South Ashfield Station - Spiral Staircase - St. Jerome's Hospital - Toluca Lake - Water Prison - Wish House Orphanage
Terms
21 Sacraments - Death Machine - Haunting - Holy Candle - Manifestation - Map - Monster - Real World - Ritual of the Holy Assumption - Saint Medallion - Sword of Obedience - The Order - Walter's Otherworlds - Great Knife - Sexuality - Halo of the Sun
Archives
Items - Keys - Puzzles - Soundtrack - Limited Edition Soundtrack - Secrets and Unlockables - Memos
v · e · d
Characters
Major Characters
Travis Grady - Richard Grady - Helen Grady - Alessa Gillespie - Dahlia Gillespie - Michael Kaufmann - Lisa Garland
Other Characters
Harry Mason - Jodie Mason - Cheryl Mason - Mira - Greys
Monsters
Alessa's Dream - Ariel - Butcher - Caliban - Carrion - Faceless Nurse - Momma - Remnant - Sad Daddy - Straightjacket - Two-Back
Weapons
Alcohol Bottle - Baton - Broken Pole - Crate - Drip Stand - Fire Axe - Filing Cabinet - Great Cleaver - Hammer - Handgun - Hand-to-Hand - Iron Weights - Jagged Wood - Katana - Knife - Light Stand - Meat Cleaver - Meat Gaff - Meat Hook - Moon Gauntlets - Pitchfork - Poker - Pool Cue - Portable TV - Razor - Revolver - Rifle - Scalpel - Screwdriver - Shotgun - Shovel - Spear - Tesla Rifle - Tire Iron - Toaster - Toolbox - Typewriter - Wrench
Locations
Alchemilla Hospital - Andy's Books - Artaud Theater - Cedar Grove Sanitarium - Central Silent Hill - General Store - Gillespie House - Green Lion Antiques - Greenfield Apartments - Lumber Yard - Nowhere - Public Records Office - Riverside Motel - The Family Butcher
Terms
Flashlight - Fog World - Map - Mirror - Monster - Otherworld - Radio - Real World - Siren - The Order - Manifestation - UFO Ending - Welcome Sign - Sexuality - Halo of the Sun
Archives
Items - Puzzles - Soundtrack - Secrets and Unlockables
v · e · d
Characters
Major Characters
Harry Mason - Cheryl Mason - Dahlia Mason - Dr. Kaufmann - Cybil Bennett - Michelle Valdez
Other Characters
Bar Maid - The Stewarts - Mr. Gordon - Lisa Garland - John - James Sunderland - Mira - Greys
Monsters
Raw Shock - Larval Stalker
Locations
Alchemilla Hospital - Alice Darling Memorial Playground - Annie's Bar - The Balkan - Caldecotte Woods - Cat House - Cine-Real - Clear Picture - Diner 52 - Dog House - Good Ol' Days - Green Lion Pawn Shop - Lakeside Amusement Park - Levin Street - Lighthouse Clinic - Midwich High School - Nightingale Apartments - Orion Hunting Lodge - The Orpheus - Orridge Bridge Control Room - Resort Area - Sewers - Theresa's - Toluca Lake - Toluca Mall - Wonderland Burger
Terms
Echo Photos - Flare - Flashlight - Harry's Phone - Real World - Ice World - Memento - Phone Numbers - Psych Profile - Tookie the Toucan - Manifestation - UFO Ending - Sexuality
Archives
Keys - Puzzles - Secrets and Unlockables - Soundtrack
v · e · d
Characters
Main Characters
Alex Shepherd - Joshua Shepherd - Elle Holloway - James Wheeler - Margaret Holloway - Curtis Ackers
Other Characters
Adam Shepherd - Carol Doyle - Lillian Shepherd - Nora Holloway - Sam Bartlett - Joey Bartlett - Martin Fitch - Scarlet Fitch - Travis Grady - Order Soldier - Nash - Robbie the Rabbit
Families
Bartlett Family - Fitch Family - Holloway Family - Shepherd Family
Monsters
Amnion - Asphyxia - Bogeyman - Feral - Lurker - Needler - Nurse - Scarlet - Schism - Sepulcher - Siam - Smog - Swarm
Weapons
12 Gauge Shotgun - BlueSteel Shotgun - Chrome Hammer Pistol - Ceremonial Dagger - Circular Saw - Combat Knife - Crowbar - Fire Axe - Laser Pistol - M14 Assault Rifle - Mk 23 Handgun - Police Marksman Rifle - Pulaski Axe - Steel Pipe
Locations
Alchemilla Hospital - Boiler Room - Central Silent Hill - Church of the Holy Way - Dargento Cemetery - Dr. Fitch's Office - Grand Hotel - Hell Descent - Lair - Overlook Penitentiary - Rose Heights Cemetery - Salvage Yard - Sewers of Shepherd's Glen - Shepherd House - Shepherd's Glen - Shepherd's Glen Town Hall - Shepherd's Glen Police Station - Silent Hill Docks - Toluca Lake - Toluca Lake Offices - Toluca Lake Water and Power - Toluca River - Dog House
Terms
Bogeyman Knife - Flashlight - Fog World - Map - Monster - Otherworld - Real World - Siren - The Order - Walkie Talkie - Manifestation - UFO Ending - Great Knife - Welcome Sign - Sexuality - Halo of the Sun
Archives
Keys - Puzzles - Soundtrack - Secrets and Unlockables - Items - Memos
v · e · d
Characters
Major Characters
Murphy Pendleton - Charlie Pendleton - Carol Pendleton - Anne Marie Cunningham - Howard Blackwood - John Sater - Patrick Napier - Frank Coleridge - George Sewell - Bobby Ricks - Nun
Other Characters
Sanchez - Homer - M. Koons - Bryan Handley - Ariadne Johnson - Melissa Matlan - Glen Milton - Ricky - Daniel Stephens - Chloe Zane - Mary Shepherd-Sunderland - James Sunderland
Weapons
Baseball Bat - Bogeyman's Hammer - Bottle - Brick - Chair - Colt - Crowbar - Demon Statue - Double Headed Axe - Fire Axe - Fire Extinguisher - Fork - Frying Pan - Golden Gun - Golf Club - Hammer - Handle - Hand-to-Hand - Hatchet - Ladder Hook - Knife - Lamp - Meat Cleaver - Nailgun - Pickaxe - Pitchfork - Plank - Rake - Rifle - Rock - Shotgun - Shovel - Steel Pipe - Vase - Wrench - Tomahawk
Monsters
Bogeyman - Doll (Shadow) - Monocle Man - Nurse - Prisoner Juggernaut - Prisoner Minion - Pyramid Head - Screamer - Tormented Soul - Void - Wall Corpse - Weeping Bat - Wheelman
Locations
Aerial Tram Station - Centennial Building - Chastain Heights - Chastain Heights Cinema - Devil's Pit - Devil's Pitstop - Interstate Gas Station - Hardware Store - Hillside - Logan's Park - Monroe Cemetery - Overlook Penitentiary - Pearl Creek - Pearl Creek Bank - Pleasant River - Port District - Ryall State Prison - St. Maria's Monastery - Underground Subway - Toluca Lake
Terms
Trinkets - Flashlight - Fog World - Map - Monster - Otherworld - Real World - Sidequest - Siren - Walkie-talkie - Manifestation - Seal of Metatron - Welcome Sign - Halo of the Sun
Archives
Puzzles - Soundtrack - Secrets and Unlockables - Memos
v · e · d
Characters
Eric - Tina - Bill - Jessie - Ryan - George - Emilie Anderson - Frank Anderson - Michelle Anderson
Hanna - Lorraine - Captain - Scott Fairbanks - Greys
Monsters
Creeper - Double Head - Greedy Worm - Gum Head - Hummer - Insane Cancer - Mama - Numb Body - Nurse - Phantom - Pyramid Head - Robbie the Rabbit - Scraper - Split Worm - Toadstool - Tremer - Tuberculosis
Locations
Brookhaven Hospital - Central Square Shopping Center - Jacks Inn - Labyrinth - Lakeside Amusement Park - Silent Hill Historical Society - Spiral Staircase - Toluca Lake - Toluca Prison
Terms
Flashlight - Fog World - Little Baroness - Monster - Otherworld - Radio - Real World - Siren - Welcome Sign
v · e · d
Characters
Major Characters
Ashley Baker - Derek Copeland - Graham Reynolds - Howard Blackwood - Jack Merrick - Katie Collins - Matthew Collins - Protagonist - Lorelai Reynolds - Shannon - Trent Baker
Other Characters
Alex Shepherd - Cybil Bennett - Emma - Harry Mason - Heather Mason - James Sunderland - Jason - Joshua Shepherd - Lisa Garland - Mary Shepherd-Sunderland - Mira - Murphy Pendleton - Travis Grady - Walter Sullivan
Monsters
Air Screamer - Blood Baby - Blood Guardian - Blood Mama - Bogeyman - Bubble Head Nurse - Butcher - Double Head - Earth Guardian - Fire Guardian - Flesh Lip - Ghost - Grey Child - Insane Cancer - Light Guardian - Needler - Mother - Pyramid Head - Raw Shock - Tremer - Schism - Steel Guardian - Swarm - Valtiel - Water Guardian - Wood Guardian - Wood Sapling
Weapons
A. Y. Guitar - Assault Rifle - Baseball Bat - Bare Hands - Beam Saber - Bogeyman's Hammer - Chainsaw - Circular Saw - Crossbow - Crowbar - Dagger of Melchior - Earth Sword - Fire Axe - Fire Sword - Flamethrower - Great Cleaver - Great Knife - Great Spear - Grenade - Guitar - Handgun - Hyper Spray - Katana - Knife - Maul - Meat Cleaver - Laser Gun - Pickaxe - Pillow - Pipe - Princess Heart - Robbie Doll - Rock Drill - Shovel - Shotgun - Steel Sword - Stun Gun - Sword of Obedience - Submachine Gun - Television - Torch - TV Remote - Water Sword - Wine Bottle - Wood Sword - Wood Plank
Locations
Howard's Shop - Library - Forsaken Room - Armory - Otherworld
Terms
Monster - Flashlight - Accessories - Artifacts - Karma Meter - Book of Memories - Welcome Sign
v · e · d
Characters
Major Characters
Rose Da Silva - Christopher Da Silva - Cybil Bennett - Dahlia Gillespie - Thomas Gucci - Anna - Christabella - Sharon Da Silva - Alessa Gillespie - Dark Alessa
Other Characters
Sister Margaret - Eleanor - Colin - Lisa Garland - Jennifer Carroll
Monsters
Pyramid Head - Creeper - Armless Man - Colin - Nurse - Grey Child
Locations
Bowling Alley - Brahms - Brookhaven Hospital - Church - Da Silva House - Gans County - Grand Hotel - Midwich Elementary School - Nathan Drugs - Sacrificial Chamber - Silent Hill, West Virginia - Toluca County Archives - Toluca County Mining Museum - Toluca County Orphanage - Toluca Lake - Smitty's
Terms
The Brethren - Monster - Flashlight - Manifestation - Otherworld - Fog World - Real World - Siren - Great Knife - Welcome Sign - Brethren Symbol
Archives
Soundtrack
v · e · d
Characters
Major Characters
Heather Mason - Christopher Da Silva - Vincent Cooper - Claudia Wolf - Leonard Wolf - Dark Alessa - Douglas Cartland - Alessa Gillespie
Other Characters
Rose Da Silva - Dahlia Gillespie - Suki - Travis Grady - Order Soldier - Detective Santini - Mannequin Girl
Monsters
Armless Man - Delusion - Leonard Wolf - Lobotomy - Mannequin Monster - Memory of Alessa - Missionary - Nurse - Pyramid Head - Valtiel
Locations
All Hallows High School - Brookhaven Asylum - Central Square Shopping Center - Jacks Inn - Sanctuary - Silent Hill, West Virginia - Lakeside Amusement Park
Terms
The Brethren - Halo of the Sun - Monster - Manifestation - Otherworld - Fog World - Real World - Robbie the Rabbit - Seal of Metatron - Siren - The Order - Great Knife - Welcome Sign

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