Mannequin
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The Mannequin is a headless, armless, living sewing dummy monster in Silent Hill 2.
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Character
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These monsters consist of a feminine human torso, clad in what looks like a leotard made from putrid skin, and legs, upon which rest two more legs standing upright, though they noticeably lack feet. The top pair of legs are used for striking while the bottom pair are used for walking. When on the attack, they rub their upper legs together like an insect's mandibles.
The creatures stand completely still at plain sight, like statues, and react strongly to the flashlight, springing to life and attacking when the light strikes them from a relatively short distance. This is in contrast to most other creatures, which react to light even when they are far from the light's source. A Mannequin will also come to life when James Sunderland steps within a radius of three to five feet around it, even with the flashlight off. Although they are not overly strong creatures, they may be hard to detect in dark environments due to their immobility, which can trick the player's vision by making them blend in with the environment. Mannequins also have the advantage of stealth, as the radio will not emit static to warn the player of their presence until they start moving. They are commonly found in the apartment buildings and the hotel.
James Sunderland first encounters a Mannequin in the apartments, immediately after retrieving the flashlight.
Symbolism
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The Mannequin is a manifestation of James' natural urges and inclinations, as frustrated by his wife's ailment. Accordingly, Pyramid Head's introductory cutscene has him sexually abusing two Mannequins. The Mannequin may also be an image of innocence and helplessness being misused or otherwise destroyed by an oppressive, masculine forceāa symbol that is later touched on in Toluca Prison, where James finds the Tablet of the Oppressor.
Trivia
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- The creatures bear a remarkable resemblance to Polish/German artist Hans Bellmer's dolls.
- A regular, inanimate mannequin is found in the Wood Side Apartment complex. It is dressed, as James curiously notes, in his wife's clothes.
- Although the creatures appear exclusively in Silent Hill 2, Heather Mason encounters a room filled with mannequin parts in Silent Hill 3 while searching the Hilltop Center. As she investigates the room, a feminine cry is heard, and she finds that the lone mannequin with a head has been beheaded and is now drenched in blood. This scene is possibly a reference to the sentient Mannequins featured in the previous game.
- In Silent Hill: Origins, a regular mannequin (called "dummy") can be seen at Cedar Grove Sanitarium in the third cell from the male seclusion ward. Later on, Travis Grady encounters several dismembered mannequins at the Artaud Theater. The creature Ariel, a puppet, will also emulate the Mannequin creatures from Silent Hill 2 by standing on its hands and attacking with its kicking legs.
- The 2006 film adaptation of the series combines various elements from the first four games, most notably, the original game's storyline and Silent Hill 2's creature designs. The Mannequins are acknowledged in two scenes (Rose's arrival at Silent Hill and Sharon's kidnapping before the witch-burning) where dismembered mannequins feature prominently in the background.
