For Silent Hill 2, Jeremy was brought on as a creative consultant for Team Silent, not only dealing with the English text and directing the voice actors, but helping to formulate early story ideas.
Forget about having started the game, even while Owaku was throwing around ideas for his story, they called me in to have a big conference and meeting about what I thought would be acceptable themes in America. There was a solid team of about four or five guys, including Owaku and the monster creator guy, Tsuboyama.
—Jeremy Blaustein on his role in the production of Silent Hill 2.
For Silent Hill 4, IGN said, "One of the best changes in the series since its humble beginning is the improvement in voice work. Even since Silent Hill 3, the voice work in this version has markedly improved. ... Conversations are much more realistic and fluid. ... The dialog has also improved to stay in step with the voice-over work." Furthermore, Gaming Target said, "However, it's definitely the evolving story that lies within Silent Hill where you'll get the peak of performance from the actors as you'll get to view some of the most inspired death sequences in gaming right here. Great cast. Great acting. Good going, Konami."