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Silent Hill 4: The Room
Among the new breakable weapons introduced in the game is a set of golf clubs, which can be found in many locations that Henry Townshend visits throughout the game. Unlike other melee weapons, there are many versions of the golf club, differing in type and strength. All of them break after an extended period of use, however, becoming bent and useless. Although stronger than the steel pipe Henry uses in the beginning, the golf clubs aren't generally used as often as they break easily and there are more powerful melee weapons that become available shortly into the game.
Eventually, Henry also comes across a stronger version of the Gum Head monsters which use golf clubs as weapons and, after defeating them, Henry can pick up the clubs for his own use.
|Driver||Alleyway with hole, Building World 2nd time||One of the stronger clubs|
|3-Wood||Albert's Sporting Goods, Building World 2nd time||One of the stronger clubs|
|3-Iron||Held by a Gum Head, Building World 2nd time||One of the stronger clubs|
|4-Iron||2F Hospital World, one of the random rooms||One of the stronger clubs|
|5-Iron||Albert's Sporting Goods, Building World 1st time||An average-powered club|
|6-Iron||Southeastern end, Forest World 1st time||An average-powered club|
|7-Iron||Held by a Gum Head, Building World 2nd time||An average-powered club|
|8-Iron||Held by a Gum Head, Building World 2nd time||An average-powered club|
|9-Iron||King Street Line platform, Subway World 1st time||An average-powered club|
|Pitching Wedge||Held by a Gum Head, Building World 1st time||An average-powered club|
|Sand Wedge||Held by a Gum Head, Building World 2nd time||An average-powered club|
|Putter||Room 207, Apartment World 1st time||An average-powered club|
Silent Hill: Downpour
The Golf Club is an unlockable weapon that can be obtained in Silent Hill: Downpour. It can only be unlocked with the code that came with the pre-order, which is "911977". This code also unlocks two other lockers, containing a nailgun, a double-headed axe, a Colt 45 and a baseball bat, but they will lock themselves again once a locker is chosen.
Even though it will eventually break, the golf club has large durability and high damage, making it an ideal melee weapon in the game. However, it still needs to be substituted with an appropriate weapon to get through certain obstacles.