Silent Hill: Homecoming
Alex Shepherd finds a crowbar while in the Hell Descent chapter of the game. It is the successor of the steel pipe that Alex carries in his inventory and can be used to pry open certain objects, much in the same fashion as the pipe, but faster. It has similar range to the pipe, but deals more damage. It is relatively slow to swing, making a knife preferable. Later in the game, the crowbar is replaced with the pipe again, after Alex is taken prisoner by the Order, and it is the first weapon found in the underground area. The crowbar is an extremely helpful weapon against one of the game's bosses: Scarlet.
Silent Hill: Downpour
Murphy Pendleton can find many crowbars in Silent Hill: Downpour, but he first finds one at a petrol station at the start of the game. Like all weapons in the game (save for firearms), the crowbar is degradable. The game's producers have said that, overall, the crowbar is one of the stronger and more reliable weapons that can be found.[source?] The crowbar is also instrumental in the game's progress, as it is used to bust open locks, which allow Murphy to progress further. It resembles a typical crowbar with forked ends.
Silent Hill: Book of Memories
The crowbar returns as a weapon in Silent Hill: Book of Memories, and is one of the game's steel elements. It is found in various rooms throughout the game.
- Richard Braintree's ghost uses a crowbar to attack Henry Townshend and Eileen Galvin in Silent Hill 4: The Room.